Team Fortress 2
I guess I should post about the game I’ve been playing most the last couple of weeks, also because it received a Heavy Update last week and because I’ve been wanting to highlight the brilliance of this game for quite a while. You can also play it for free this weekend if you haven’t played this game already.
The brilliance of TF2 is in the small things. Ofcourse, overall the cartoony graphics are amazing and fit excellent in a multiplayer FPS (No need for realism in a multiplayer game where you often die several times a minute), it’s very well balanced and it got a lot of humor. There’s no multiplayer game that makes you laugh out loud so many times while playing it. And it’s the many small things that make it stand out.
Unlike with anyother multiplayer FPS Valve somehow managed to make players cooperate together on a PUBLIC server. Usually public servers tend to be filled with insultive players whining and making fun of newbies, but I rarely see that in TF2. Players in FPS games are usually very competitive with their ranking in the highscore list, considering their kill/death ratio to be more important than the fate of their own team. In TF2 you don’t have a K/D listing, you simply have points and you get those points by doing things that help out your team and that’s not just kills. It also motivates people to actually win the round for their team, as only the topscorers of the winning team get that extra bragging (feel-good) moment by having their names listed at the end of the round. It’s the small things that make TF2 the game it is.
It’s also exactly this what explains why the new Arena mode is so incredibly awful on a public server. There is no extra motivation at all to actually cooperate and win the round for your team. Now both winning and loosing team get their bragging moment by having their topscorers listed. In the Arena mode on a public server people just play for themself and get as many kills (/points) as possible. It’s made clan-wars, for competitive gaming and as I don’t participate in that, so I dislike the Arena game-mode. I used to like the one-round-per-life (read; Counter-Strike) a lot, but it just doesn’t work on a public server. (I love the kick-ass green mountain enviroment though, I hope they include it into the SDK soon, so we’ll see some awesome custom maps)
For me the new cp_steel community map has been the best addition in the last update, it’s seems rather complex in the beginning, but is easy enough after a while. I found the Badwater Basin to be the worst official map by Valve so far and the Heavy weapons do not interest me, meet the sandvich is awesome though. OM NOM NOM NOM.
My next post might be an attempt to explain why I love the Spy class in TF2 so much.
And before I forget, there’s a server created by people part of the Rock, Paper, Shotgun steam community and for some reason I’ve been chosen as one of the admins. So go add that server to your favorites: 220.127.116.11:27115
PS. I haven’t played EVE very much this summer and posting about non-MMOs on “just another MMO blog” is perhaps a bit wrong, but I’m sure I’ll return to that soon enough. I still very much believe MMO’s are pretty much the future of gaming.